Gamified learning in e-learning platform Archive
Edutainment 2.0: Gamified Learning in E-Learning Platforms
January 8, 2024
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Edutainment 2.0 refers to the integration of gamified learning techniques in e-learning platforms which creates engaging and interactive learning experiences much deeper for the benefit of the users. This approach combines educational content with elements of entertainment, such as game-like features, to make the learning process more enjoyable and effective. Let’s see the ways. The